A downloadable game for Windows and Linux

Main objective: Explore the yet unexplored areas of the Abyss, the deepest corner of the ocean.
Secondary objective: Use as few RC Mechs as possible.

Dive deep into the game, where you create your own difficulty. Where you change between attempts, but the world changes within your attempts. Where you are your own tutorial. And where you get to beat everybody else's best completion times.

Use your trustworthy remote-controlled mechs to explore as much as possible of the bottom of the Abyss. Fight the enviromnent across all of its aspects -- but don't worry about losing one of them -- you can always deploy another mech. Even getting destroyed still leaves valuable items on the bottom of the sea and valuable information in your maps.

Good luck!

PS. if you don't find the most hostile places to be seen challenging enough, you can try beating our record time, found in the post-game summary :)


Estimated playtime to achieve:

  • The first playthough: 10m
  • Everything: 30m
  • World-class speedrun: 1h


Assets used in no particular order:
- Bungee font by D. Ross
- LowPoly Rocks by SnowFiend Studios
- Stylize Water Texture by LowlyPoly
- Low Poly Desert by 23 Space Robots
- Buoy by Cross Walk Studios
- Seamless Lava Texture by Innovana Games
- Yughues Sand Materials by Yughues
- Angler Fish by lesliestowe
- Torpedo by Godless Laboratories
- Swimming Shark by AIUM2
- Seamlesstextures by Seamlesstextures
- Shader FX Masks by Dymental
- AK-47 Bullet by Alien7878
- 5 meters dive by bruno.auzet
- Footsteps - Essentials by Nox_Sound
- Small pistol gunshot indoors by acidsnowflake
- gunshot ricochet by bevibeldesign
- underwater explosion by cubix
- Aggresor, Wholesome, Shadowlands, Night of Chaos, Dark Fog by Kevin Macleod
- Giant Marine Turtle by Natural History Museum Vienna

Download

Download
16000 PSI_Windows.zip 177 MB
Download
16000 PSI_Linux.zip 179 MB

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